Nils Andrée[]
Nils Andrée is a major / minor character in Teardown. He is a time traveller-camper, who has built a time travelling camper capable of venturing into any time, anywhere. His residence is not revealed, although one would assume he lives in his camper.
Story[]
Nils Andrée who travelled back in time in search of camping spots caused a problem on a time curve. In order to fix the issue the player needs to travel back in time and help in the demolition of a building. He then sends the Time Camper to the Löckelle Teardown Services. Upon arriving in the past you are tasked with stealing supplies for your camp. He then asks of the player to steal explosives for his plan.
Andrée asks of you to collect spacetime debris from the Time Camper's crash at Mineral Ravine in order to avoid the risk of breaking the space time continuum. He then informs the player that the Time Camper is incapable of time travel due to its damages and must be repaired.
In order to get more work done, Andrée asks you to demolish the Combustown saloon in order to keep potential bandits and drifters away. He then tasks you to steal the horologium from the Mineral Ravine clocktower. At the same time he is taking care of old cars for spacetime stability reasons. Later he tasks you with stealing grease to make the gears run properly again.
The last thing needed to repair the Time Camper is a calibrated throttle held by Charles Keerthi. Keerthi agrees to give Andrée if the player can enact the sales tactic the "Motivational Reminder". After this is complete, Andrée informs that there is but two things left to do, warm up the time circuits and perform a kickstart on the engine. He instructs your to make a horse powered mill to warm up the circuits. Finally he tasks you with demolishing the bridge to drop a train carrying Keerthi's gunpowder shipment, which has enough power to kickstart the time machine and send you back to the future/present. He says that he will be waiting on the other side.
Emails[]
| Subject | Text |
|---|---|
| To my future, your present | Fantastic! If you are reading this everything went as planned!
|
| Welcome to before | You made it!
|
| Introductions are in order | Pardon me! I totally forgot in all this spacetime curvature shenanigans that you've entered this story before even meeting me! Let me introduce myself. My name is Nils Andrée and I'm a camping enthusiast who has been to every place but not every time, so I've embarked on a journey to find the ultimate time and place to set up camp! |
| Explosive matter | I hope your trip the Combustown went well. Lovely place, isn't it? Now we need to get a hold of some explosive matter for my fix-it-all plan to work, but it's not as common as it is in your day and age. |
| Spacetime mess | Your collision made quite the mess in Mineral Ravine, a nearby town that now has some modern things from the Time Camper strewn all over the place. It would be very unfortunate to leave it be and risk breaking the spacetime continuum.
To make matters worse, the Time Camper suffered some damage. Right now she's incapable of time travel but worry not, I will figure it out and send you all the schematics needed to fix her up. |
| Glass half empty | Now that we have dealt with the debris and stocked up on explosives, we must make the mining town less attractive to bandits and drifters so we can get some work done. A mixture of locals and out-of-towners use Combustown's saloon day and night, which makes it really tricky to figure out when it's safest for us to do the necessary things to fix the spacetime continuum. We must buy ourselves some undisturbed time by taking out the saloon to keep patrons away. |
| A proper horologium | Great news! You have everything needed to fix the Time Camper, except for some mechanical stuff. With almost everything else in place, all we need right now is a good clock. |
| Lubricants | Splendid work bringing the horologium, unfortunately we are going to need a lot of grease to get it running smoothly again. Yesterday's storm left the gears full of sand and dirt. Some good old fat lard should do the trick. Head into town and get a hold of as much as you can; the locals should have plenty of it. |
| Beneficial deal | Great!
With the gears greased up, we have everything to fix the Time Camper in your vicinity except for one specifically calibrated throttle. Fortunately for us, Charles' alarm sales are plummeting and he happens to own the very unique piece that we need.
I've convinced him to give it to us on the condition we help him to deploy a sales tactic he calls the 'Motivational Reminder.' It basically entails getting rid of the towns gunpowder supplies in Mineral Ravine so that folks will buy his insurance policies. |
| Grass powered engine | Now we have all the parts for the time machine to travel back, but first we need a way to warm up the time circuit and after that, perform a proper kickstart to get the time engine running. But here's the good part - Keerthi has a large delivery of alarms arriving by train very soon. Why is this good news, you ask? Because it carries enough gunpowder to send you back to the present and then some! |
| Off the rails | Fantastico! The mill will help us warm up the time circuit properly, so strap it to the engine inside the Time Camper to get things going. |