Making space is a mission at West Point Marina where 1 safe has to be obtained and 1 building to be destroyed.
Background[]
Gordon woo contacts the player and asks him to teardown the farthest left vacation cabin to make room to park his luxury yacht
Required objectives[]
Office Safe[]
The required safe is located on the second floor of the office (yellow building). It is heavy.
Cabin[]
The building starts off at 6 meters too high, but it can be reduces by removing its supports or using a vehicle. Using the blowtorch is possible but it may trigger the fire alarm.
Optional objectives[]
Warehouse Safe[]
The optional safe is located on the second floor of the warehouse. It is extremely heavy.
Security[]
There are fire alarms that trigger if a fire gets out of control.
Vehicles[]
- Big Fishing Boats
- 3 Cruise Boats
- Drab 75
- Dump Truck
- 2 Forklifts
- Front Loader
- 2 Industrial Forklifts
- Mobile Crane
- 2 Race Boats
- Single-unit truck
- Small Boat
- Station Wagon
- Van
| Game Modes | |
|---|---|
| Part 1 • Part 2 • Art Vandals (Free DLC) | |
| Mayhem • Fetch • Hunted | |
| "The Sandbox game mode allows players to freely explore and play with environments." | |
| Tools | |
|---|---|
| Sledge • Spraycan • Extinguisher • Leaf Blower • Jackhammer (Art Vandals) | |
| Blowtorch • Plank • Wire | |
| Shotgun • Gun • Hunting Rifle | |
| Pipe Bomb • Bomb • Rocket • Nitroglycerin | |
| Rocket Booster • Vehicle Thruster • BlueTide | |
| Minigun • Laser Gun • Smokegun • Cellphone (Art Vandals) • Old Newspapers (Art Vandals) | |



